AI Insights · Timothy · January 2022
Top 5 3D Anime Games on Android in Colombia Q4 2021
In Q4 2021, 3D anime games on Android in Colombia showed varied performance trends in downloads, revenue, and active users. Sensor Tower data provides insights into the top five games.
In the fourth quarter of 2021, the top 3D anime games on Android in Colombia exhibited notable performance trends across downloads, revenue, and active users. Here’s a detailed look at the top five games based on data from Sensor Tower.
Genshin Impact: Natlan Launch saw a significant increase in weekly downloads towards the end of the quarter, peaking at approximately 10.8K in the week of December 20. Weekly revenue also showed a steady rise, reaching around $3.6K in the same week. The game's active user base grew from about 57.2K at the start of the quarter to a peak of 72K by December 20, before settling at 69K in the final week.
Saint Seiya Awakening: KOTZ experienced a fluctuating revenue trend, starting at $4.2K in late September and seeing a low of $1.9K in mid-December, before ending the quarter at $3.2K. Weekly downloads remained relatively stable, averaging around 260 to 350. Active users showed a slight decline from approximately 33.8K at the beginning of the quarter to 28.8K by the end.
Guardians of Cloudia had a consistent weekly revenue trend, peaking at around $1.7K in late November. Downloads saw a significant drop from 4.4K in early October to about 1.8K by the end of December. Active users followed a similar trend, decreasing from 8.2K in mid-October to around 4.2K in the final week of the year.
The Seven Deadly Sins displayed an upward trend in weekly downloads, rising from 1.7K in late September to approximately 4.3K by the end of December. Revenue peaked at $1.9K in early December, while active users increased from 16.9K at the start of the quarter to a high of 20.6K in early December, before settling at 17.6K.
Honkai Impact 3rd experienced a moderate increase in weekly revenue, culminating at $1.8K by the end of December. Downloads showed a slight rise, peaking at 2K in late November. The active user base saw a peak of approximately 12.2K in late November, before ending the quarter with around 10.3K users.
For more detailed insights and data, visit Sensor Tower.